Piloting, from hercs to mechs.

Piloting, from hercs to mechs.
A running recap of what I'm doing for fun, between active duty flying, technology, gadgets, and some of my favorite games.
Showing posts with label raiding. Show all posts
Showing posts with label raiding. Show all posts

Monday, April 6, 2015

Balance. How to win at RL and WoW. Can it be done? Episode 1.

I wrote the following segment while cruising at FL290 on autopilot on a 6 hour flight returning from Cuba to home station.  This is the start of a segment about gaming with priorities.  It was prompted by listening to the Convert To Raid podcast, which made me wish I could get back into raiding.

What is it like to be a "former raider"?
Caution: podcasts like Convert to Raid will make you want to do it again.  What is it that causes a WoW player, former or present, to miss raiding?  The sense of achievement, the thrill of a hard-earned victory, and the addictive elements of gear progression.  Also, inevitably, with consistent raiding will necessarily come a sense of community and personal connection.  If you stop raiding, you will absolutely miss the conversations on teamspeak/ventrilo, you will inspect high level raiders and feel an acute sense of envy, and you will find yourself underwhelmed by less challenging forms of gameplay.  Some people are treating "raiding withdrawals" by starting up new games, such as Hearthstone and Heroes of the Storm.  Others quit the entire MMO scene cold turkey.  They will literally find themselves missing it so much they dream about it for a while.  Some people seem to shuffle around guilds in an effort to find a raid team that meets the fun quota without the time obligation.  Those folks might find it by raiding at lower difficulty, but at the expense of some of the sense of achievement.
I found myself in the "cold turkey" category when I started pilot training in late 2006.  Earlier that summer, I had been the top priest of a successful 40 man raiding guild that claimed a US 3rd kill of the final boss in AQ40.  When pilot training began, needless to say, I had almost no free time during the week, and often I was too tired on weekends to play at all.  They call this "RL," real life, which should always be a priority over hobbies.  From 2006 on, I made a conscious effort to prioritize my RL career responsibilities, then my family responsibilities when I later met my wife in 2008.  I do not regret that one bit!  Now, we have a daughter, and I'm learning how to be a husband, a dad, and an Air Force pilot and officer all at the same time.  I have continually reinstalled WoW after various leaves of absence, and I dabbled in other games such as Star Wars: The Old Republic, miscellaneous RTS games including SC2, Hearthstone, Clash of Clans, and others such as Borderlands and Skyrim.  Bottom line: nothing had me like WoW.  I would miss every aspect of the game that I wasted time on over the years...farming mobs, leveling, gathering professions, PVP, 5-mans, and of course, raiding.
How, then, do you do what you like and prioritize what's more important?
My hypothesis is that you outthink the problem.  What are my limitations?  Money? No. Skill? No. Hardware? No, although my rig is aging.  My limitation is time.  I do not have the quantity nor the consistency required to raid by most standards.  Heck, I have trouble finding time to even level my toons.  But, before I outthink the time problem, I must define with what I really want out of WoW now.

So, what do I want?
I want to have that sense of achievement and challenge, to have a group of people that I can get to know and enjoy in game, and to have at least one character that is clearly geared due to skill and effort over time.  That last part means this: a set of gear that is at least above average, which indicates a level of progression and achievement in relevant raid zones.  I would like to fill a niche in some community, but I can not have a group of people depending on me to log in before they can raid.

Why do I want these things?  The sense of achievement is that basic addiction...it's called fun in non-gamer vernacular.  It's the reason people play any game, start any craft, or play any sport.
The group of people is important to me because the community of players provided a substantial addition to the fun I had during my first years playing WoW.  I played with actual friends often over the years, and made new ones.  These people were constantly engaging me in conversation, linking sites and videos online, developed a unique and exclusive common ground for humor, and even helped form my experience as a user of the internet as a form of networking and communication.
The actual character development is important because every piece of gear you work hard for will carry great memories.  I can relate stories for almost every piece of the Tier 2 Transcendence gear I acquired during Vanilla.  The shoulders took me 3 or more months to get, raiding 3 nights a week.  The staff Benediction was a huge accomplishment.  Etc, etc.  It is hard to describe this to a non-gamer, but there is a sense of pride when you log in to an MMO and see your character at the initial screen wearing exclusive gear.  WoW players get this...a hard-to-earn set, or an exclusive title or mount, says, "I am good at this, I am above average."  It's a point of pride.  It's something I miss.

Ok, we started with why...but HOW do I do it?  I'm not sacrificing meaningful time with my wife or daughter, nor am I going to slack off as an instructor pilot in the Air Force. I am still going to work out and run and stay in shape, and I am still going to prioritize my faith.  That's a lot of stuff on my plate that comes before hobbies.
I doubt anybody will ever read this far, but we have just drilled down to the meat of what this blog was intended to be.  I suspect that there are a lot of people who will fit in this category, or at least should.

So, here we go...maybe I should make this a podcast.

Problem #1: How to raid with little overall time in small increments.
LFR is the simplest answer, but it's worth noting that LFR contradicts Problem #2 (developing and playing with a group of friends).  The newest option available to WoW players is the revamped LFG feature which allows a player to search for a specific group as a certain role.  I will likely heal, but might choose to tank some too, because the DPS role is not in demand and I have no time to waste waiting for a group to form.
LFG will allow a player to plug into groups that are pre-formed, and if you look for a "custom group," you are not necessarily just joining a complete pug (pickup group made entirely of strangers).  Instead, you might be the one person who is augmenting a guild raid night.
Before I go into Problem #2, however, I still need to solve #1.  How do I find time to raid?
I can not realistically set the same time aside on a schedule, because that does not fit with the way my family works. I need to be available to hop up and help with our kid during most evenings, and my wife deserves my time and attention, especially on those weeknights when I've been at work all day.  What about late night hours?  Maybe in the future, but not right now.  Our daughter wakes up at night and sleep is currently at a premium, especially during the week.  I can squeeze in some mindless garrison work or some AH time (if I learn how to AH in WoD), but I can not level (much), quest, or raid.
That means I basically have weekends when I wouldn't automatically feel like I was compromising as a husband and dad.
How, then, do I arrange a raid "block" on the weekend, and what will it look like?  I think my best bet is probably late Friday night, Saturday afternoon, or Saturday late night.  If I can set aside some time, how much do I need, what do I need to do when I log in, and what can I do throughout the week to prepare?
Those questions can be answered later, but the simple solution to Problem #1 is: plan a few hours of hobby time late on Friday/Saturday and raid.

Sunday, November 3, 2013

Disc healing Afghanistan...Priest and Pilot is back, better than Iraq.

Priest and Pilot is back.

I'm about to pick up a full time crew and step out of the job I've been doing for nearly two months.  Up to this point, my Afghanistan experience has been 6 days a week in the "mission planning cell," or tactics shop, supporting our daily theater tactical airlift missions as the deputy chief of tactics.  All that means is that I am responsible at night for the development of the products our crews fly with, and occasionally I get to fly.
How does that relate to the common theme of this blog?
Well, I have had a consistent schedule, and I've made some time to play a game here and there in between my work shifts.  In contrast to Balad, Iraq, where I spent my first two deployments, this place has "high speed" internet in the rooms.
This time around, I set up the small form factor desktop and I use the same USB adapter as before, the AWUS036H that I used in Iraq.  Since the routers are close to the room, I ran the simple omni-directional antenna outside the door to my pod and mounted it using a magnetic base.  (I will create a separate entry for the LAN work I've been doing here to optimize my connection.)

So, the end result is that I have a decent connection which allows me to game online, to varying degrees.  Since arriving, I have taken my priest from itemlevel 485 to 530.  I've managed to complete every raid via LFR, with the exception of the final boss in Siege of Orgrimmar.  The 400ms-1200ms connection makes effective healing a challenge for sure, but I have even completed the Legendary questline through the metagem.  Now, I am patiently gathering the final pieces to earn the Legendary cloak, which will be the first orange item I have ever earned in WoW.

One important lesson I learned early on was that I could not compete as a reactionary healer.  With limited bandwidth and “red” latency, you need to fill a role that either prevents damage or automatically selects heal targets at the server level.  If that isn’t possible, you need to be able to direct heals as quickly as humanly possible.  These parameters drove me to atonement healing as a discipline priest, and forged the way I heal raids technically.
Atonement priests deal a portion of their healing via Smite, Power Word: Solace, and offensive Penance.  The damage is directly (and automatically) duplicated to the raid according to who needs the healing.  The value is great; it maximizes effective healing, reduces overhealing, and removes the time required for choosing healing targets.  When your latency is high, a player may be already healed by the time you select them and cast your direct heal, but atonement healing allows you to be just as effective as the nerd spamming chain heal.  Now, add Halo, Cascade, Spirit Shell, and Power Word: Shield to atonement, and you have a viable healing platform with moderate to high latency.
Addon-wise, some important things had to happen as I ventured into LFR (and later in flex raids through oQueue).  I researched macros for smite, shield, and my direct heals.  I am only in the rookie phase of macro use, and I combine that with a clean UI called "LUI."  These macros all include a mouseover function, which blends nicely with any raid frames.  I happened to settle on Grid2, primarily because of the simplicity and minimalist nature.  Thus, when I place my cursor over the tank’s “square” and hit the key for my PW: Shield, it will shield him even if I’m targeted on an enemy, another raid player, or myself.  Likewise, if I select the tank as my target and cast smite, it will cast against the tank’s target.  Built-in logic allows me to quickly select heals without having to spend valuable time searching for a target.  How a healer would ever succeed at high levels without these tools, I have no idea, but I met a disc priest today in Flex that uses more macros, no mouseover, and focuses on higher atonement dps and healing.  I should also mention that yesterday I ran a Flex 10-man Siege of Orgrimmar (SoO) and was the top healer of 3 healers, and my latency was consistently higher than 850ms the entire time.
And so begins the technical discussion on atonement healing in current raids, both 25-man Looking For Raid (LFR) and 10-man+ Flex raids.  What sets some disc priests apart in the raid setting in Throne of Thunder (ToT) and SoO?  It all comes down to two elements: HPS (healing per second) and damage prevention.  The former includes a proper management of your available mana, appropriate stats on your gear, and simply keeping people from reaching zero.  The latter requires a knowledge of the fight, situational awareness, and appropriate use of preventative spells, such as Spirit Shell.  I’ll be talking a lot about those elements of healing over the next few months while I’m out here.

Saturday, July 13, 2013

So, today I begin the process of really learning how to play my favorite MMO again.  That is, I am beginning to study the game with the intent of playing at an above average level.  My end goal is to be a competent, competitive player when I do log on, even though that will be less frequently than the 19 year old college student with infinite time to play games.

I might never raid properly, on a schedule and at the higher levels, but I do intend to gear up and have fun with PVE instance play.

If anybody has returned to Warcraft after a long leave of absence, they would immediately be struck by the sheer amount of options that exist the moment they log in.  Here are some of the questions that I had right away:
Where am I?
How do I get back to Org?
How do I get to the panda island?
How should I set up my UI?
What addons are good now?
What is the best healer in the game now?
How should I level, and which character should I level first?
Should I run through the extensive quest line?
Should I run instances before I hit 90 (level cap)?
How should I spec my priest?
What spec should I use for questing?
As I approach 90, what do I do now?
What factions are out there and what do they offer?
Where do I find the daily quests, and which ones should I do?
Where do I start getting better gear?
What stats do I want on my gear?
How do I make gold now?
What professions should I work on first?
Is farmville useful or a pure waste of time?

So, that is what my first few hours of gameplay were like, although I managed to grind through a few mini quest lines on my shadow priest/disc priest.  I started doing some google searches and found some decent forum answers:
I just hit level 90! Now what? : wow
Level 90... Now what? - Forums - World of Warcraft

Here are some good things I've learned so far:

  • Disc priests are still quite viable in MoP, which is the acronym for the newest expansion.  They are good in instances because they can DPS while they heal.  Other priest specific resources indicate that spirit is important for mana, and intellect is now only tied to spell power.  Good to know.
  • At level 90, buy the flying ability for the panda area at the Shrine of 7 Stars.  It's called "Wisdom of the 4 Winds"
  • Some of the factions in MoP include: Klaxxi, Golden Lotus, Shado-Pan, August Celestials, Angler, Tiller, Cloud Serpent, Shadow Pan Assault, and Kirin Tor Offensive.
  • Valor points are used to buy pretty good gear.  You can only get 1000 Valor points each week.  If nothing else, make sure to get those 1000 Valor points every week.  You get them from heroics and dailies.
  • Dailies yield reputation and Lesser charms of fortune.  Those are turned in at the Shrine for Mogu runes of fate.  Those allow you to roll an extra time in LFR and raids, helping you get better gear.
  • Klaxxi have an item level (iLvl) 522 Epic neck at honored for 1250 Valor points.  This should take about 1 day of dailies after I have done the Dread Wastes quests.  Mobs yield amber shards.  Turn those in for "Lesser runes."
  • Each faction has a badge at revered that gives 100% increase to rep gains for all characters on the account.
  • Tiller dailies are all about planting and farming things.  They provide extra mats and stuff for my character or professions.
  • Three primary options exist for PVE groups.  Random scenarios, 5 man heroics, and LFR (Looking for Raid).  LFR requires an average ilvl of 460 for the first set of bosses.
  • Random scenarios queue quickly and have less people in the party; they are supposedly much faster.  Scenarios offer 450 and 463 blues, and sometimes 476 epics.  They give 40 Valor points for the first one done each day.

Right now I'm 89, about 2/3 the way to 90, on my priest.  Apparently, the real game starts at 90.