Piloting, from hercs to mechs.

Piloting, from hercs to mechs.
A running recap of what I'm doing for fun, between active duty flying, technology, gadgets, and some of my favorite games.
Showing posts with label healing. Show all posts
Showing posts with label healing. Show all posts

Sunday, November 3, 2013

Disc healing Afghanistan...Priest and Pilot is back, better than Iraq.

Priest and Pilot is back.

I'm about to pick up a full time crew and step out of the job I've been doing for nearly two months.  Up to this point, my Afghanistan experience has been 6 days a week in the "mission planning cell," or tactics shop, supporting our daily theater tactical airlift missions as the deputy chief of tactics.  All that means is that I am responsible at night for the development of the products our crews fly with, and occasionally I get to fly.
How does that relate to the common theme of this blog?
Well, I have had a consistent schedule, and I've made some time to play a game here and there in between my work shifts.  In contrast to Balad, Iraq, where I spent my first two deployments, this place has "high speed" internet in the rooms.
This time around, I set up the small form factor desktop and I use the same USB adapter as before, the AWUS036H that I used in Iraq.  Since the routers are close to the room, I ran the simple omni-directional antenna outside the door to my pod and mounted it using a magnetic base.  (I will create a separate entry for the LAN work I've been doing here to optimize my connection.)

So, the end result is that I have a decent connection which allows me to game online, to varying degrees.  Since arriving, I have taken my priest from itemlevel 485 to 530.  I've managed to complete every raid via LFR, with the exception of the final boss in Siege of Orgrimmar.  The 400ms-1200ms connection makes effective healing a challenge for sure, but I have even completed the Legendary questline through the metagem.  Now, I am patiently gathering the final pieces to earn the Legendary cloak, which will be the first orange item I have ever earned in WoW.

One important lesson I learned early on was that I could not compete as a reactionary healer.  With limited bandwidth and “red” latency, you need to fill a role that either prevents damage or automatically selects heal targets at the server level.  If that isn’t possible, you need to be able to direct heals as quickly as humanly possible.  These parameters drove me to atonement healing as a discipline priest, and forged the way I heal raids technically.
Atonement priests deal a portion of their healing via Smite, Power Word: Solace, and offensive Penance.  The damage is directly (and automatically) duplicated to the raid according to who needs the healing.  The value is great; it maximizes effective healing, reduces overhealing, and removes the time required for choosing healing targets.  When your latency is high, a player may be already healed by the time you select them and cast your direct heal, but atonement healing allows you to be just as effective as the nerd spamming chain heal.  Now, add Halo, Cascade, Spirit Shell, and Power Word: Shield to atonement, and you have a viable healing platform with moderate to high latency.
Addon-wise, some important things had to happen as I ventured into LFR (and later in flex raids through oQueue).  I researched macros for smite, shield, and my direct heals.  I am only in the rookie phase of macro use, and I combine that with a clean UI called "LUI."  These macros all include a mouseover function, which blends nicely with any raid frames.  I happened to settle on Grid2, primarily because of the simplicity and minimalist nature.  Thus, when I place my cursor over the tank’s “square” and hit the key for my PW: Shield, it will shield him even if I’m targeted on an enemy, another raid player, or myself.  Likewise, if I select the tank as my target and cast smite, it will cast against the tank’s target.  Built-in logic allows me to quickly select heals without having to spend valuable time searching for a target.  How a healer would ever succeed at high levels without these tools, I have no idea, but I met a disc priest today in Flex that uses more macros, no mouseover, and focuses on higher atonement dps and healing.  I should also mention that yesterday I ran a Flex 10-man Siege of Orgrimmar (SoO) and was the top healer of 3 healers, and my latency was consistently higher than 850ms the entire time.
And so begins the technical discussion on atonement healing in current raids, both 25-man Looking For Raid (LFR) and 10-man+ Flex raids.  What sets some disc priests apart in the raid setting in Throne of Thunder (ToT) and SoO?  It all comes down to two elements: HPS (healing per second) and damage prevention.  The former includes a proper management of your available mana, appropriate stats on your gear, and simply keeping people from reaching zero.  The latter requires a knowledge of the fight, situational awareness, and appropriate use of preventative spells, such as Spirit Shell.  I’ll be talking a lot about those elements of healing over the next few months while I’m out here.

Saturday, April 16, 2011

Itemization for priests in cata...crit?

A guildie comment sparked some curiosity in my mind. I saw a 359 staff with stam, int, spirit, and crit...and thought that it looked good to me. He said that crit had no place in healer gear. I pointed out that the compendiums indicated otherwise, but he held that no healers chose crit over any other caster-related stats. I suppose he is correct, but it got me thinking about what would be best for a player in my circumstances.

In the holy tree, inspiration adds survivability to tanks. This is entirely crit based. In the disc tree, crits proc additional bubbles, which I estimate are almost always effective healing. But the bigger picture here is really whether or not crit is useful in the long run. I have to say that personally, crits are responsible for many of the good saves, and have prevented many wipes under my current circumstances.

Here is an example: with about 2000ms latency, if a tank gets below 50%, he is immediately a priority one heal target. This is because greater heal has a long cast time and penance doesn’t heal for quite enough. Shield is probably already on cooldown, because I use PW:S on 5-man tanks on cd anyways. PoM is a good choice, but it will only heal for so much and that takes up a global cooldown. An inner focus greater heal is simply my best option for saving a tank where a lot of damage is coming in. For instance, a 5 pack pull of heroic trash with no CC, or a boss that is putting some hurt on a tank. And, of course, the all too common “5 second bandwidth choke” that practically puts your game on pause. When that happens, you better be queuing your ultimate lifesaving spell, because when your internet catches up to real-time, your tank will simply not be where he was. And at that point, you’re crossing your fingers for a crit to buy you even more time as you catch back up.

The other option, as infeasible as it was with brand new gear at level 85, is a flash heal triple cocktail. If your latency is low but your bandwidth chokes periodically, this is an outstanding way to save a single player. It is a ton of mana, but it will top him off and put him back on the bottom of your healing priority. With crit, though, the game changes some for me. First of all, I love the feeling of critting a greater heal for 60k and watching the bar fill up completely.

Here’s the deal. DPS players love crit, because any extra damage caters to their final goal of higher damage throughput. They get the gratification, from level 1 to 85, of seeing large numbers that mean they just owned something or someone. This is one of the simplest game dynamics that makes it a blast to play a mage or a rogue, or a warrior, or a DK, or a shammy...well, pretty much any DPS class. Healers will whittle their way to a new level cap if they quest, or they’ll spec for DPS and enjoy it for a little while. Perhaps you’ll have a viable shadow set alongside your healing set, but I typically did not when I was raiding at the highest levels, because I spent DKP on healing items. As far as I’m concerned, healing is what I enjoy and why I play a priest. I am gratified by the knowledge that I singlehandedly support a group and allow them to succeed at some kind of team goal.

BUT...just because I’m healing doesn’t mean that I don’t also want to see those numbers flickering on my screen that say, “You just owned at what you do.” I intensely dislike sliding by in any fight or encounter. If I’m oom and everybody ends up with 80% or more health, I feel awesome. If I’m full blue and everybody is nearly dead, well that means my connection sucks. (If you are full blue and everybody is nearly dead, that means your connection sucks or YOU suck, btw.) Crit allows me to enjoy a role that is in high demand. And, as far as I’m concerned, if I’m doing my job and you aren’t dead, let me have my crit. If I’ve got the spirit to maintain my casting rotation and I want to pommel some tank with flash heals because it’s fun and it’s a normal instance...I’m enjoying the same kind of thing that a mage enjoys when he’s popping his cooldowns and nuking a boss. When you’re squeezing every bit of mana out of your gear that you can, I suppose there really is a smaller role for crit, but I’d like to see a breakdown of inspiration and the damage reduction, as well as the AOE healing average gains from crit. I am not convinced that it is irrelevant. There aren’t enough talents that support a hands-down crit build, but I have a hunch that it is still worth keeping an eye on, especially at the higher levels of gear. Crit will perform independently of the global cooldown, and it will apply to nearly every spell, and every individual heal of a prayer of healing/mending/circle of healing/10 minute AOE. Add both heals in binding heal to that list, on top of every other single target heal on my bar.

Anyways, impressive screenshots and videos will visually lean toward crit for any class, because it is simply bigger and bolder and more fun to see. I’m a healer, and I like having fun too, not just being the robot that sits in the background while everyone else gets credit.

Wednesday, April 13, 2011

Mouseover and healing....a new paradigm!

On a rare occasion, I get a good enough connection to play a few heroics on Smoogee. Today, that happened to be in the laundry building, of all places!

Since I’ve been relearning the priest class in general, I decided I would also start paying attention to the methods good healers are using now. In the original WoW, I never even experimented with mouseover macros…I’m honestly not sure that function was built into the game. But now, I have to say…

MOUSEOVER IS FASTER.

Does it make much of a difference on an extremely laggy connection…no…because in that situation you have all day to select a spell and a target anyways. However, a slow connection IS a wonderful way to practice new procedures.

A good parallel is this: if you come back to an airframe after having flown something different or sat at a desk for a long time, the AF will typically send you through training. This is an opportunity to re-familiarize yourself with the aircraft or learn a new one altogether. The best pilots keep their good habits, but intentionally learn new systems and develop new “flows” to be proficient at their new job. For instance, I have 3 qualifications currently: E model, H1 model, and H3 model C-130s. To some extent for each of those, I had to learn or relearn procedures such as checklists, emergency procedures, boldface, and even instrument crosscheck. Healing is a lot like that, with every new class or major expansion patch change. Our dynamics changed so much, so why not our approach to healing in general?

Here are some examples of mouseover macros that are working in 4.0.6

  • /stopcasting
  • /cast [target=mouseover,help,nodead] Pain Suppression
  • /stopcasting
  • /cast Chakra
  • /cast [target=mouseover,help,nodead] Prayer of Mending]
  • /cast Chakra
  • /cast Inner Focus
  • /cast [target=mouseover,exists] Greater Heal
  • /cast [target=mouseover,exists] Circle of Healing

Etc…

The point is, I have Vudho set up with my party bars to the right of my character, and whichever I mouseover is the one that my healing spell will cast on. You might not think this makes much of a difference, but my hunch is that it increases my spell throughput by about 20%! That is a HUGE difference over what I did for over 5 years.

The days of selecting a target and then casting are OVER.

The only drawback is when you are in a situation that requires a lot of movement and you are the kind of person that relies on right mouse for dynamic movement. I have no answer to that, except to say that EVERY single fight has the built-in requirement that at some point you have time to stop and heal. In every single normal and heroic instance I’ve healed, the benefits of mouseover are greater than those of my previous method.

I have held on to good habits of selecting appropriate heals, using my cooldowns often (even on trash), prioritizing healing needs, and positioning tactically. I just added a new technique, which is actually almost instantly procedure once you start. I no longer pay much attention to a target or player frame, because those are included in the 5 party bars. This, of course, would change in a raid healing situation, but the potential for target locking is so great here and I can’t wait to try it out.

Btw, you can also mouseover an actual player and get the same result, which would have made me a healing GOD during the old C’Thun fights where you are dynamic in your positioning around a very large room.

Saturday, April 9, 2011

Cataclysm...2500ms style

I'm sitting here on my new 2011 macbook pro using bootcamp for Windows, in a place called the USO (an organization that does things for our troops). They have free (slow) wifi, WoW works to some degree, and I have made some progress while I've been out here.
Kyle Rudd, a friend who has played with me since beta, encouraged me to continue the blog, and the timing is perfect for that. Today I'll cover:
  • Options for high latency OR low bandwidth connections in general
  • "GCDA" or Global Cooldown Availability
  • Applications for tunneling that will work with WoW on either Mac or Windows
  • The effects of bandwidth/latency problems on disc and holy specs
  • Gameplay suggestions for instance play as a priest in poor network situations
  • WoW suggestions in general for consistently crappy internet situations
  • Cataclysm options for someone in my situation
  • Mouseover, the new standard for healing in WoW
I'll start by saying that I did buy that directional antenna, and it is fully functional. That means that I have a consistent internet connection in my room here in Iraq. It does NOT provide any noticeable performance increase over my old omni-directional antenna, only a more stable connection to the routers. While the latency fluctuates between 700ms and 10,000ms in game, the bandwidth is so restricted that instance play of any type is impossible under ANY circumstances. My connection provides 20Kbps during the best performance hours, and less during peak usage hours. So, like last year, in order to get some JP and start the gearing process, I still have to find external sources. However, I'll talk about what I have been able to do with that connection.

Options for extremely high latency or very low bandwidth connections in WoW.
Under the worst conditions, understand that your gameplay changes dramatically. You need to familiarize yourself with the concept of queuing your spells and building specs that improve general survivability. Here's my first example: I rolled a DK alt (more on that in a moment), and using a frost spec, I will Q up an obliterate and half the time Killing Machine will proc in the 2-3 seconds it takes for my command to reach the servers, process, and get back to me. Using this strategy of ability selection, I can actually anticipate events and speed up the grinding process. As a priest, this is even more difficult, and I HIGHLY recommend speccing for HoTs and DoTs. Hunters and warlocks, by my estimation, are probably the very best classes for high latency connections, because you can "fire and forget" and much of the work will continue to be done while your computer waits for the server to fill you in on what's happening.

Global cooldown and you...most of our overseas users already know this...
The global cooldown is a limiting factor for all competitive players on good connections...in PVP especially, but also in raid healing situations as both disc and holy (especially disc). It is the rate at which you can cast spells one after another. On a poor connection, though, your GCD changes completely, no longer limited by your character, haste, and that little circle thing on your boxes that goes clockwise to tell you that you can cast again. On a poor connection, you are guaranteed that you will never run up against the GCD again, rather you are just waiting for your GCD to even become available! Instead, you have to wait for the server to see that you casted and to be able to process your next request.
Example: you cast PW:Shield on someone and choose Prayer of Mending as your next spell. When you activate PW:S, that icon will highlight until the server sees that you casted it, and by the time it goes grey (indicating a successful cast), it's guaranteed to already be past the GCD timer (approx 1 second).
What you MUST do on a poor connection is queue up your next spell, but sometimes not immediately. You can't spam every spell on your bars and expect the server to cast them in order...otherwise we'd do this with good connections. However, you can spoof the connection by simulating a GCD before selecting your next spell. Aside from abilities that do not trigger the GCD (trinks, Power Infusion, Archangel, chakra), you can only select one spell in sequence. I HIGHLY recommend using your non-GCD abilities EVERY time they're available and activating them during that anticipated cast, before your queued ability. In this example, I'd cast PW:S, then immediately select archangel or PI, then select greater heal. Shield would cast, there would be a standard delay, depending on your connection, then the server would activate your PI and cast gheal once it caught up. (For my DK, I often Q up non-GCD abilities during that in-between "lag void.")

Tunneling WoW...a month of research and effort to save YOU some time.
USE LEATRIX LATENCY FIX...first step on any network, windows OR mac.
Learn how to ipconfig /release /renew /flushdns if you are on a wifi network that drops you frequently or seems to slow over time...this actually helps me on the connection in my room (Babtel....boooooo....hisssssss).
It is entirely possible to tunnel to log on, but not easy to describe. I began experimenting with the Tor network, as well as Your-Freedom, PuTTy with SSH to a shell server, and eventually settled on HighPingBuster.
  • Tor: is SLOW, due to the p2p nature. It is not ideal for any games, although it can be used to get things like Steam online, or for downloading patches. Tunneling WoW through Freecap is one option, and if you can get the Tor network online, you should be able to get the downloader working through Freecap. Word to the wise: Widecap is best for this, because you can set profiles and capture the "extra" exe's that are running, such as Blizzard downloader. In my opinion, the Tor network will really frustrate you. However, using Tor with Firefox is an outstanding way to access sites such as HBP or Your-Freedom in a lockdown situation such as mine. Those sites are normally blocked, but Tor allowed me to get the files downloaded to use later.
  • Your-Freedom: this is a better platform for tunneling, and it's free. If you have a poor connection, chances are you'll never exceed the bandwidth or streams allotted. Similarly, programs like Pcap are not bad utilities to actually tunnel your specific programs (just throwing out different ideas, I've tried them all and each requires tutorials). I used google to research the configuration for both WoW and Steam.
  • I tinkered with PuTTy and buying my own Linux shell. The company I chose never configured the shell server, but I think this is a VERY strong option...read on.
  • HighPingBuster is a pre-configured tunnel program specifically designed for WoW and other online games like Rift. It actually uses an embedded PuTTy program and they have a pre-loaded list of shell servers around the world to choose from. I love how they let you ping the servers through their app. It is extremely simple to set up, and it's only like $6 a month. This is a great option for connecting to WoW on a network that blocks WoW! It does not, however, help much with our crappy satellite connection. I thought I noticed a slight reduction in ping, but I honestly think it's about the same as without...but it always allows me to log in. NOTE: if you have connection issues with HPB and it was just working earlier, quickly uninstall and reinstall...that has helped me three times so far.
I'll cover the rest of the topics in my next post, because I actually want to log in and play right now, and a seat just freed up where nobody can see my screen (not supposed to online game on this network and military guys talk so much crap when they see people playing games). More to come, hope this helps...email me with any specific questions if you're in a situation like mine.