Piloting, from hercs to mechs.

Piloting, from hercs to mechs.
A running recap of what I'm doing for fun, between active duty flying, technology, gadgets, and some of my favorite games.
Showing posts with label professions. Show all posts
Showing posts with label professions. Show all posts

Saturday, July 13, 2013

So, today I begin the process of really learning how to play my favorite MMO again.  That is, I am beginning to study the game with the intent of playing at an above average level.  My end goal is to be a competent, competitive player when I do log on, even though that will be less frequently than the 19 year old college student with infinite time to play games.

I might never raid properly, on a schedule and at the higher levels, but I do intend to gear up and have fun with PVE instance play.

If anybody has returned to Warcraft after a long leave of absence, they would immediately be struck by the sheer amount of options that exist the moment they log in.  Here are some of the questions that I had right away:
Where am I?
How do I get back to Org?
How do I get to the panda island?
How should I set up my UI?
What addons are good now?
What is the best healer in the game now?
How should I level, and which character should I level first?
Should I run through the extensive quest line?
Should I run instances before I hit 90 (level cap)?
How should I spec my priest?
What spec should I use for questing?
As I approach 90, what do I do now?
What factions are out there and what do they offer?
Where do I find the daily quests, and which ones should I do?
Where do I start getting better gear?
What stats do I want on my gear?
How do I make gold now?
What professions should I work on first?
Is farmville useful or a pure waste of time?

So, that is what my first few hours of gameplay were like, although I managed to grind through a few mini quest lines on my shadow priest/disc priest.  I started doing some google searches and found some decent forum answers:
I just hit level 90! Now what? : wow
Level 90... Now what? - Forums - World of Warcraft

Here are some good things I've learned so far:

  • Disc priests are still quite viable in MoP, which is the acronym for the newest expansion.  They are good in instances because they can DPS while they heal.  Other priest specific resources indicate that spirit is important for mana, and intellect is now only tied to spell power.  Good to know.
  • At level 90, buy the flying ability for the panda area at the Shrine of 7 Stars.  It's called "Wisdom of the 4 Winds"
  • Some of the factions in MoP include: Klaxxi, Golden Lotus, Shado-Pan, August Celestials, Angler, Tiller, Cloud Serpent, Shadow Pan Assault, and Kirin Tor Offensive.
  • Valor points are used to buy pretty good gear.  You can only get 1000 Valor points each week.  If nothing else, make sure to get those 1000 Valor points every week.  You get them from heroics and dailies.
  • Dailies yield reputation and Lesser charms of fortune.  Those are turned in at the Shrine for Mogu runes of fate.  Those allow you to roll an extra time in LFR and raids, helping you get better gear.
  • Klaxxi have an item level (iLvl) 522 Epic neck at honored for 1250 Valor points.  This should take about 1 day of dailies after I have done the Dread Wastes quests.  Mobs yield amber shards.  Turn those in for "Lesser runes."
  • Each faction has a badge at revered that gives 100% increase to rep gains for all characters on the account.
  • Tiller dailies are all about planting and farming things.  They provide extra mats and stuff for my character or professions.
  • Three primary options exist for PVE groups.  Random scenarios, 5 man heroics, and LFR (Looking for Raid).  LFR requires an average ilvl of 460 for the first set of bosses.
  • Random scenarios queue quickly and have less people in the party; they are supposedly much faster.  Scenarios offer 450 and 463 blues, and sometimes 476 epics.  They give 40 Valor points for the first one done each day.

Right now I'm 89, about 2/3 the way to 90, on my priest.  Apparently, the real game starts at 90.

Saturday, May 7, 2011

A game within a game...and a lot of RL application.

OK, this is a quick post, but there will be a lot of follow-on.

I just started playing the AH, using my 4 maxed professions, and a few new powerful addons and resources.
1. TSM (TradeSkillMaster)
2. Call2Auction podcast
3. The Consortium site

I'm heading into work now, but might be able to elaborate in a little bit.

One of the better decisions I've made recently was leveling an alt to 85.  I'm happy with the decision to take herbing and mining, but just like real life, the real money does NOT come from trading hours for dollars (or gold).  There's more to be made if you're willing to take advantage of the market, your individual skills, and tools and training...just like real life.  Seeing a trend?
In this case, I'm talking about the potential profit of the AH combined with professions and addons like TSM (TradeSkillMaster) and Auctionator.

Up until today, this was me: Go gather as quickly as possible.  Smelt the ore and sell the bars.  Use the herbs to make flasks and sell them.  Eripedes from Call2Auction makes a great point: at some point, it is completely more profitable to use the AH and your professions versus spending time gathering.  For me, that point is undeniably now. 

I've been doing hours of research, reading tutorials, and listening to podcasts to start understanding what to actually DO to make gold with the AH.  Today I began using TSM, using Eripedes' basic setup tutorial.
Here's what I accomplished today:
I figured out how to automatically queue up alchemy recipes.
I figured out how to set up automatic posting of my flasks.
I figured out how to search for the required gems for my alchemy transmutes.

Here's what I really wish I had:
A jewelcrafter to prospect ore.
A good use for my 525 enchanter.
Proof that the TSM pricing I'm using is actually going to work on my server.
A TSM strategy that will earn at least 2000g each day.

Some good things I've found that are already helping me out:
Automatically posting auctions at a set price below competition allows me to post large quantities of multiple items very quickly, knowing that I am undercutting everyone without posting too low.  Also, the answers to all of my questions are out there, and the Consortium guys have put together an awesome community that seems relatively friendly to brand new WoW entrepreneurs.

I am still unsure how TSM determines the cost of the mats, although I'm setting up posts at a threshold of 105% of crafting cost anyways, based on guidance from Eripedes.  I have about 5k worth of auctions up right now, so I'll post the results when I finish up at the squadron.  Go figure, no WoW on NIPR computers.

There are some great parallels here, though.  What you can do using the AH as a platform for profit is conceptually similar to finding a way to take yourself out of the "ditch-digger" categories that the bots and farmers occupy.  I've heard many times from my mentors that the main element in success is the way you think.  An average man could be a doctor or a janitor, and the difference between the two is simply the way they think.  An average player could be gold limited or have an abundance of options, and we all know that everybody starts the game at level 1.  Some people have all day to play, and some people have only a few hours each week.  The crazy thing is that some of those time-limited players are gold capped.  And a whole lot of those people that log 40 or more hours a week are flat broke (probably IRL too).  My goal is to set myself up for a profitable strategy that will work on a bare minimum time requirement, because I have a lot of RL priorities that will go above my virtual wallet...such as my wife, my family, business, and my job.  I still want to excel at my hobby though, and this is THE best chance at a win-win as I finish my second deployment.